package com.njwb.day15.zqzb.game;
//级别类
public class Level {
    //级别号
    private int levelNo ;
    //当前级别字符串的长度
    private int strLength;
    //当前级别输入字符串的次数
    private int strTimes;
    //当前级别的时间限制
    private long LimitedTime;
    //当前级别输入正确每次得分
    private int perScore;

    public Level() {}

    public Level(int levelNo, int strLength, int strTimes, long limitedTime, int perScore) {
        this.levelNo = levelNo;
        this.strLength = strLength;
        this.strTimes = strTimes;
        LimitedTime = limitedTime;
        this.perScore = perScore;
    }

    public int getLevelNo() {
        return levelNo;
    }

    public void setLevelNo(int levelNo) {
        this.levelNo = levelNo;
    }

    public int getStrLength() {
        return strLength;
    }

    public void setStrLength(int strLength) {
        this.strLength = strLength;
    }

    public int getStrTimes() {
        return strTimes;
    }

    public void setStrTimes(int strTimes) {
        this.strTimes = strTimes;
    }

    public long getLimitedTime() {
        return LimitedTime;
    }

    public void setLimitedTime(long limitedTime) {
        LimitedTime = limitedTime;
    }

    public int getPerScore() {
        return perScore;
    }

    public void setPerScore(int perScore) {
        this.perScore = perScore;
    }
}
